Bon Voyage (2020)
Students: Lesley Lock, Demi Jansen, Alex de Kruijff, Axel van Boxtel

This project explores how indoor climate data can support and enable ludic engagements. With an initial focus on well-being, the insights from the contextual step highlighted opportunities for designing for more playful and open-ended forms of interaction. The resulting concept is Bon Voyage: a system that invites for a novel interaction with air quality by taking inspiration from ludic engagement. The system allows the user to explore the indoor air quality by moving sensors throughout the living environment. The sensor data is communicated by means of a thermal printer, which uses creative and open-ended interpretations to inform the user about data (i.e. printing images of plants to communicate humidity, QR codes of songs to communicate temperature and messages with the probability of combustion to communicate gas levels). These interpreted messages hide the actual values, supporting ambiguity about the actual measurements, and provide information that slightly overlaps with everyday interests of the user.


